| FRAMES OF REFERENCE Vectors / Unit Vectors 
 Ian  Cooper email   
  matlabvisualphysics@gmail.com 
 
 The
  answer depends upon the location of an observer. Position is a relative concept.
  The position of the tractor is different for the two observers. Therefore,
  we need to set up a method of specifying the position of a System which is
  precise and unambiguous. We will consider a two-dimensional universe. The
  methods we will develop can easily be extended give the position of objects
  in our real three-dimensional world (in terms of modern physics, time and
  space are interwoven and a better model is to consider a four-dimensional
  world [ 
                Observer                 Origin   O(0, 0, 0)    reference
  point                Cartesian
  coordinate axes    (X,
  Y, Z)                Unit
  vectors                   Specify
  the units 
 Fig. 1A. Three examples of [2D] Cartesian coordinate System. We take any point in space as an Origin O.
  Through the origin O, we construct two lines at right angles to specify the X
  and Y coordinate axes. These lines could be labelled [X axis  Y axis] or [N S E W] or
  [horizontal vertical].  The
  most useful frame of reference in three-dimensions is defined by three
  perpendicular lines and is referred to as a Cartesian Coordinate System (figure
  1). 
 Fig. 1B.  
  Cartesian coordinate System with X, Y and Z axes each perpendicular to
  each other. The direction of the Z axis is given by the direction of the
  thumb of the right hand when the fingers of the right hand are rotated from
  the X axis to Y axis. The
  unit vectors  ·        ·        ·        The concept of unit vectors is not usually used at
  the high school level but using the notation of unit vectors in the
  “long run” improves your ability to have a better understanding
  of physical principles and actually makes the physics simpler. Consider the problem of specifiying the position
  (location) of three cars as shown in figure 2. 
 Fig. 2.
  What is the position of the three cars? Figure
  3 gives the position of the cars in our frame of reference where the objects
  – the cars are replaced by dots.  
 Fig. 3. The location of the cars in our Cartesian coordinate
  system with origin O(0,0). The
  location of the cars with respect to the Origin O is uniquely given in terms
  of their X and Y coordinates. We can identify the three cars using the
  labels: P(red car), Q(yellow car) and R(grey car).  Location
  of the cars in our frame of reference (X coordinate, Y coordinate) Red car       
  P(1, 2) Yellow car  
  Q(3, -4) Grey car      R(-4, -3)  The
  best way to specify the location of the cars is in terms of the vector
  quantity called the displacement              The
  magnitude
  of the displacement vector  
 Fig. 4.   The
  displacements of the car with respect to the origin O. The
  distance s between the
  origin O(0,0) and a point at            (1)      The magnitude of a vector is always zero or a
  positive scalar quantity. The
  direction of
  a point at            (2)      The components and displacement vectors of the three cars using equations 1 and 2 are:        The
  subscript P (red car), Q(yellow car) and
  R(grey)  are used to identify the
  cars. The displacement of the cars can be expressed in terms of the unit vectors and X and Y components of the vector            For car P (red car)            For car Q (yellow car)            For car R (grey car)            
 RELATIVE
  POSITIONS We can also calculate relative positions. For example, what are the displacement of the cars with respect to an
  observed located at the position of car Q. The calculation of relative
  positions can be done using the concept of vector subtraction. The vector components of the three cars are: 
 The position of car Q with respect to the observer at Q is given
  by the vector            where the first
  subscript is the object and the second subscript is the observed. Obviously,
  the answer is correct: the displacement of the car at Q w.r.t the observer at
  Q is zero. The position of car P with respect to the observer at Q as shown
  in figure 5 is given by the vector            where the first
  subscript is the object P and the second subscript Q is the observed at Q.  
         
  Fig. 5.  The position of
  car P w.r.t. an observed located at Q. The position of car R with respect to the observer at Q as shown
  in figure 6 is given by the vector 
 where the first
  subscript is the object R and the second subscript Q is the observed at Q.  
     Fig.
  6.  The position of car R w.r.t.
  an observed located at Q. REVIEW In specifying a vector quantity, it is necessary to have defined
  a frame of reference (Cartesian coordinate
  system and origin - observer). For [2D] vectors, the vector  Vector            Magnitude
  is a positive scalar quantity             Direction
  (w.r.t  X-axis)                  Components        
 
     
  Fig. 7.   Specifying a
  [2D] vector quantity. ·       A vector has a magnitude and direction. You
  can’t associate a positive or negative number to a vector. Only the
  components of a vector are zero or positive or negative numbers. ·       Scalars are not vectors and vectors are not
  scalars. ·       In answering most questions on kinematics and
  dynamics you should draw an annotated diagram of the physical situation. Your
  diagram should show objects as dots; the Cartesian coordinate system; the
  origin and observer; the values of given and implied physical quantities; a
  list unknown physical quantities physical; the units for all physical
  quantities; principles and equations. |