THE LANGUAGE OF
PHYSICS SCALAR AND VECTORS Ian Cooper email matlabvisualphysics@gmail.com SCALAR QUANTITIES Physical quantities that require only a number and a unit for
their complete specification are known as scalar quantities. mass of
Pat mPat = 75.2 kg Pat’s
temperature TPat = 37.4 oC Pat’s
height hPat
= 1555 mm Fig. 1. Scalar
temperature field. At each location, the temperature is specified by a number
in oC. Fig. 2. Scalar
rainfall field. At each location, the rainfall is specified by a number in
mm. In physics, a scalar field is a region in space such that
each point in the space a number can be assigned. Examples of scalar fields
are shown in figures 1 and 2 for temperature and rainfall distributions in
Australia respectively. VECTORS magnitude direction components Physical quantities that require for their complete
specification a positive scalar quantity (magnitude) and a direction
are called vector
quantities. Today
the wind at Sydney airport is
Fig. 3. A magnitude
and direction is needed to specify the wind. The black lines represent the
pressure (scalar) and the red arrows the wind (vector). The length of an arrows is proportional to the magnitude of the wind
and the direction of the arrow gives the wind direction. A vector quantity can be visualized as a straight arrow.
The length of the arrow being proportional to the magnitude and the direction
of the arrow gives the direction of the vector. A vector quantity is written as a bold symbol or a small arrow
above the symbol. Often a curved line draw under the symbol is used when the
vector is hand written. The
[2D] vector is
specified in a frame of reference using an XY
Cartesian coordinate by its Magnitude (size)
positive scalar quantity Direction
measured w.r.t. X axis X
component projection of vector onto X axis Y
component projection of vector onto Y axis Resolving a vector into its components A vector quantity can be resolved into components along each of the
coordinate axes. To find the components of a vector draw a box around the
vector and then draw the two Cartesian components as shown in figure (7). Fig. 4. Resolving a vector into its X
and Y components. N.B. The two Cartesian components replace the
original vector. Avoid the mistake of many students who add the two
components to the original vector, thus counting it twice. Vector algebra · Two vectors are equal if they have the same magnitude and
small direction . · The negative of any vector is a vector of the
same magnitude and opposite in direction. The vectors and are
antiparallel. · Multiplication
of a vector by a scalar . The new vector has the same direction
and a magnitude . · Vector
addition: vectors can be added using a
scaled diagram where the vectors are added in a tail-to-head method or by adding the components. The sum of the
vectors is called the resultant vector. The
vector is the
resultant vector. ·
Vector
subtraction: can be found by using the rule of vector addition · Two vectors can’t be multiplied together like two scalar
quantities. Only vectors of the same physical type can be added or
subtracted. But vectors of different types can be combined through scalar
multiplication (dot product) and vector multiplication (cross product). · Scalar
product or dot product of
the vectors and is
defined as The projection or component of on the line containing is . The angle between the two vectors is always a
positive quantity and is always less than or equal to 180o. Thus,
the scalar product can be either positive, negative or zero, depending on the
angle between the two vectors . The result of the scalar product is a scalar quantity. If two
vectors are perpendicular to each other, then the scalar product is zero . This
is a wonderful test to see if two vectors are perpendicular to each other. If the two vectors are in the same direction, then the scalar
product is A B . · The vector product or
cross
product of two vectors and is
defined as The magnitude of the vector is . The vector is a
unit vector which is perpendicular to both the vectors and . The angle between the two vectors is always less than or equal
to 180o. The sine over this range of angles is never negative,
hence the magnitude of the vector product is always positive or zero . The direction of the vector product is perpendicular to both the
vectors and . The direction is given by the right-hand screw
rule. The thumb of the right hand gives the direction of the vector product
as the fingers of the right hand rotate from along the direction of the
vector towards
the direction of the vector. VECTOR EQUATIONS Consider
the motion of an object moving in a plane with a uniform acceleration in the
time interval t. The physical
quantities describing the motion are Time
interval [s] Displacement [m] Initial
velocity [m.s-1] Final
velocity
[m.s-1] Acceleration [m.s-2] The equation describing the velocity as a function of time
involves the vector addition of two vectors The equation describing the displacement as a function of time
involves the vector addition of two vectors The
velocity as a function of displacement. Warning: the
equation stated in the syllabus is totally incorrect this
equation is absolute nonsense Two
vectors can’t be multiplied together. The correct equation has to show
the scalar product between two vectors
This
equation should not be given in vector form but expressed as two separate
equations, one for the X components and one for the Y components
Work and the scalar product Consider
a tractor pulling a crate across a surface as shown in figure 5.
Fig. 5. A crate
being pulled by a tractor. We
want to setup a simple model to consider the energy transferred to the crate
by the tractor. In physics, to model a physical situation, one introduces a few
simplifications and approximations. So, we will assume that the crate is
pulled along a frictionless surface by a constant
force acting along the rope joining the tractor and crate. We then draw an
annotated scientific diagram of the situation showing our frame of reference. The
crate becomes the System for our investigation and the System is drawn as a
dot and the forces acting on the System are given by arrows as shown in
figure 5. Fig. 6. The System
is the cart (brown dot). The forces acting on the System are the force of gravity , the normal force and the
tension of the rope . Energy
is transferred to the System by the action of the forces doing work on the System.
Work is often said to be equal to a force multiplied by a distance . This is a poor definition of work. A
much better definition of the work done by a constant force causing an
object to move along a straight line is to use the idea of scalar (dot)
product
work is a scalar quantity where the angle is the
angle between the two vectors and . The
angle between the two vectors is always a positive quantity and is always
less than or equal to 180o hence . Work is a scalar quantity. However, its numerical
value can be zero, positive or negative. If W > 0,
work is done on the object and if W
< 0, then work is done by the object. Work
done by the gravitational force and by the normal force are zero because the
angle between the force vectors and displacement vector is 90o (cos(90o)
= 0). The
work done by the tension force is Hence,
the work done on the System is the component of the force parallel to the
displacement vector multiplied by the magnitude of the displacement. Torque
and the vector product What is
the physics of opening a door?
It
is the torque applied to the door that is important and not the force. A
force can cause an object to move and a torque can cause an object to rotate.
A torque is often thought of as a force multiplied by a distance. However,
using the idea of the vector (cross) product we can precisely define what we
mean by the concept of torque. The
vector is the torque applied, the vector is the lever arm distance from the pivot point to
the point of application of the force . The angle is the angle between the vectors and . The direction of the torque is found
by applying the right-hand screw rule:
the thumb points in the direction of the torque as you rotate the
fingers of the right hand from along the line of the vector to the vector . The torque is perpendicular to both the position vector and the force . The
concept of the scalar product is not often used at the high school level,
but, by being familiar with the concept of the scalar product you will have a
much better understanding of the physics associated with motion. Also,
the concepts of unit vectors, scalar product and vector product are not
covered in the Syllabus. However, having a more in-depth knowledge will help
you in having a better understanding of Physics and will lead to a better
performance in your examinations. · A vector has a magnitude and
direction. You can’t associate a positive or negative number to a
vector. Only the components of a vector are zero or positive or negative
numbers. ·
Scalars
are not vectors and vectors are not scalars. ·
In
answering most questions on kinematics and dynamics you should draw an
annotated diagram of the physical situation. Your diagram should show objects
as dots; the Cartesian coordinate System, the Origin and observer; the values
of given and implied physical quantities; a list unknown physical quantities
physical; the units for all physical quantities; principles and equations. |