VISUAL PHYSICS ONLINE

  

  RELATIVE MOTION

 

                    RELATIVE VELOCITY

 

Ian Cooper  

email   matlabvisualphysics@gmauil.com

 

The velocity of an object depends upon the motion of an observer. Therefore, velocity is a relative concept.

 

Again, consider our two tractors represented as point particles and identified as System A and System B as shown in figure (1). The two tractors start at the Origin O(0, 0) and then move away from the Origin with different constant velocities.

 

 

Fig. 1.  The two tractors are represented as point particles and identified                                                as System A and System B.

 

      Remember, the first step in any motion problem is to define a frame of reference.

 

Fig. 2A.   Animation of the motion of the two tractors moving with constant velocities. The red dot shows the motion for System A and the blue dot for System B. Event 1: position of the Systems at = 0 s.  Event 2: position of the Systems at t = 100 s.

 

Fig. 2B.   Path of the two tractors with the position of System A and System B shown at 10 s intervals.

 

 

Exercise 1

By careful examination of the animation, answer the following questions (answers at end of document):

1. For Event 2 when t = 100 s, what are the final displacements of the two Systems? For the displacement of each System, give the numerical values for: the components, magnitudes and directions.

2. What is the velocity of each System?   (components, magnitudes, directions).

3.    Draw the magnitudes of the displacements verses time graphs for Systems A and B (include appropriate scales).

4.    Draw the magnitudes of the velocities verses time graphs for Systems A and B (include appropriate scales).

 

The description of the motion from an observer stationary w.r.t. System B

 

So far we have considered the motion of our two Systems from the point of view of a stationary observer. We will now consider an observer (Pat) in tractor B. From Pat’s point of view, the System B is stationary at all times  . 

 

But what does Pat conclude about the motion of System A?

 

To answer this question, we need to find out the velocity of System A w.r.t. System B as given by the vector .

 

N.B. The first subscript identifies the System A and the second subscript identifies the observer B (reference point).

 

The relative velocity of A w.r.t. B is given by the vector equation

 

       

 

 The answers from Exercise 1 give the values for the velocities of the two Systems

 

        

              

 

Therefore, the relative velocity of System A w.r.t. System B is

 

       

            

             magnitude      

                                                 

 

       direction                

                                                

 

N.B.  The relative velocity is found by the process of vector subtraction.

 

View the animation again and notice that w.r.t. System B, System A is moving away from B in a positive Y direction and a negative X direction as given by the numerical results.  

 

Figure 5 shows the velocity vectors which describe the relative motion of System A w.r.t. System B.

 

Fig. 5.   Vector diagrams illustrating the relative velocity of System A w.r.t System B. The relative velocity is found by vector subtraction.

 

 

In drawing a vector and its components, it is good technique to draw a rectangle around the vector in a light colour. The vector is the diagonal of the rectangle and the sides are the components. The vector components replace the original vector and so in the diagram either the vector or its components can be shown as dashed lines to reinforce the fact there is only one vector. The vector diagrams can be drawn to scale to make measurements.

 

The use of unit vectors simplifies the mathematics. Enough though the concept of unit vectors is usually not used at the high school level, it is a better approach for such problems than any alternative methods.

 

 

 

MOTION OF A BOAT IN A RIVER

 

 

The motion of the boat through the water depends upon the velocity of the boat through the water and the velocity of the water itself.

 

We need to define a frame of reference to investigate the motion of the boat. We will use an XY Cartesian coordinate System with Origin O(0, 0) and a stationary observer standing on the ground (G).

 

Fig. 6.  Frame of reference for the boat moving through the water in a river.

 

Velocity is a relative concept

 

The motion of the boat through the water depends upon the velocity of the boat through the water and the velocity of the water itself.

 

We need to define a frame of reference to investigate the motion of our boat through the water in a river as shown in figure (6).

 

The best way to specify the velocities is to use appropriate subscripts

 

·       velocity of water w.r.t. ground   

·       velocity of boat w.r.t. ground        

·       velocity of boat through water

(velocity of boat w.r.t. water)    

 

The velocity of the boat with respect to ground   is found by using rules of vector addition

             (1)             

 

Exercise 2

Carefully view the animation shown in figure (EX2) to estimate numerical values for:

1. The velocity of the water w.r.t. the ground  

2. The velocity of the boat w.r.t to the ground  

3. The velocity of the boat through the water (w.r.t water)  

4. Draw a set of vector diagrams (scaled) to represent each vector and the addition of vectors to give the resultant.

5. Think about what direction the boat must head to travel directly across the river.

 

Fig. EX2.   Motion of a boat moving downstream in the river.

 

 

Exercise 3

1. Carefully view the animation shown in figure (EX3) to estimate numerical values for:

2. The velocity of the water w.r.t. the ground  

3. The velocity of the boat w.r.t to the ground  

4. The velocity of the boat through the water (w.r.t water)  

5. Draw a set of vector diagrams (scaled) to represent each vector and the addition of vectors to give the resultant.

 

Fig. EX3.   Motion of a boat moving upstream in the river.

 

Exercise 4

Carefully view the animation shown in figure (EX4) to estimate numerical values for:

1. The velocity of the water w.r.t. the ground  

2. The velocity of the boat w.r.t to the ground  

3. The velocity of the boat through the water (w.r.t water)  

4. Draw a set of vector diagrams (scaled) to represent each vector and the addition of vectors to give the resultant.

5. In what direction is the boat heading?

 

Fig. EX4.   Motion of a boat across the river.

 

Exercise 5

Carefully view the animation shown in figure (EX5) to estimate numerical values for:

1. The velocity of the water w.r.t. the ground  

2. The velocity of the boat w.r.t to the ground  

3. The velocity of the boat through the water (w.r.t water)  

4. Draw a set of vector diagrams (scaled) to represent each vector and the addition of vectors to give the resultant.

5. In what direction is the boat heading?

 

Fig. EX5.   Motion of a boat moving directly across the river.

 

 

 

Exercise 1 Answers            Event 2:  

 

System A

    

       

System B

   

      

 

 

Exercise 1.3   Magnitude of the displacements for the two Systems A and B. The slope of the tangent to the displacement / time curve gives the magnitude of the velocity. Since the slopes of the two lines are constant, the velocities of Systems A and B are constant. The numerical value of the slope of the line is equal to the magnitude of the velocity.

 

Exercise 1.4  The magnitudes of the velocities for Systems A and B.

 

 

Exercise 2 Answers

 

 

For our stationary observer standing on the ground, the boat moves straight down the river with a velocity of 5.0 m.s-1 in the same direction as the flow of water.

 

 

 

Exercise 3 Answers

 

 

For our stationary observer standing on the ground, the boat moves straight up the river with a velocity of 1.0 m.s-1 in the opposite direction to the flow of water.

 

 

 

Exercise 4 Answers

 

 

             magnitude        

 

        direction

                       

 

 

For our stationary observer standing on the ground, the boat moves across the river with a velocity of 2.24 m.s-1  at an angle of 26.6o w.r.t. the bank of the river.

 

 

 

Exercise 5 Answers

 

 

 

             magnitude      

 

       direction                

 

 

For our stationary observer standing on the ground, the boat moves directly across the river with a velocity of 1.0 m.s-1 .

 

 

 

QUESTIONS and PROBLEMS with ANSWERS

 

Identify Û Setup Û Execute Û Evaluate

 

 

Your major goal should be to improve your understanding of our physical world through Physics by doing lots of problems. This is not achieved by just picking a formula and “throwing” in the numbers to get a quick answer. Getting the right or wrong answer to a question is not important. The important things are your improvement in creativity; thinking ability; understanding; problem solving skills and techniques; and knowledge.

 

Step 1.    “Close your eyes” and try to visualize the physical situation and make predictions about the motion. The greatest physicists such as Einstein, Feynman and Fermi did not just grab a formula – they were creative thinkers who could visualize the world around them. For example, you have a question on an aircraft, visualize the plane in motion and how it would be effected by the air currents and think about approximation and/or simplifications that need to be made.

 

Step 2.   Think about what category the problem relates to and what approach should I use.

 

Step 3.  Create a scientific annotated diagram which may include: frame of reference; the Systems of interest; a dot (point particle) representing a System; list the given and implied values with appropriate use of symbols, subscripts and units; list the unknown physical quantities; fact, laws and principles.

 

Step 4.  Answers the question.

 

Step 5. Evaluate your answer.

 

How-to approach the relative motion problems

·       Visualize the relative motion of the objects.

·       Define the frame of reference: XY Cartesian axes; Origin; unit vectors; observers (reference points); units.

·       Identify the Systems of interest and key features. A System is represented by a dot.

·       Identify all vector quantities: magnitudes; directions; X and Y components; specify a vector in terms of the unit vectors; use appropriate symbols and subscripts.

·       Use the methods of vector addition and subtraction using components and/or scaled vector diagrams. You need to know about the geometrical properties of a right-angle triangle.

·       Check you answer:  sensible; significant figures; units; does your answers agree with your predictions from visualising the physical situation?

·       In a calculation, never mix numbers and units. Units should always be placed on the far right of the expression as shown in the answers.